1. Heavier kill freeze
Every kill gets a short hit-stop: a hard freeze, then a slow-motion ramp back to full speed. A kill on a streak of 2+ gets 135% of that freeze, so you watch the hull come apart.
In CLASHROIDS every kill you chain without going down builds your streak. The second one flashes DOUBLE KILL, the third TRIPLE KILL, and from the fourth on it is RAMPAGE. Streak kills freeze the screen harder, the game saves them as your top highlight, and your best run lands on the end-of-match card. Free in the browser. Steam Coming Soon (app 4296990), wishlist toward 10K+.
| Kills in a row | Callout |
|---|---|
| 1 | Kill line in the feed only |
| 2 | DOUBLE KILL |
| 3 | TRIPLE KILL |
| 4 and up | RAMPAGE |
The callout pops center screen and replaces itself as the streak climbs, so a run reads DOUBLE, then TRIPLE, then RAMPAGE without stacking clutter.
Every kill gets a short hit-stop: a hard freeze, then a slow-motion ramp back to full speed. A kill on a streak of 2+ gets 135% of that freeze, so you watch the hull come apart.
The game keeps a few highlight clips per match. Streak kills rank first, ahead of BOUNTY, CLUTCH (under 20% power), LAST SECOND (15 s left) and REVENGE (your killer within 30 s).
The match card shows SCORE, KILLS, BEST STREAK and RANK. Your longest chain of the match is the number friends see when you share it from the victory screen.
Lines tell you if a pilot was shot, burned by a laser, rammed, or killed by a turret, an asteroid, a wall or the black hole. Read it to find who is on a run.