Free For All · growth_ffa_20261014

Everyone is an enemy. Five minutes. One winner.

Free For All has no teams. Every other ship in the arena is a target, the round lasts 5 minutes, and the pilot with the highest score when time runs out wins. Here is how the rules play out when nobody has your back. Free in the browser. Steam Coming Soon (app 4296990).

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The Free For All rulebook

RuleWhat the game does
SidesNone. Every other pilot is an enemy
RoomsFree For All players get their own rooms, separate from Team Clash
Round length5 minutes (Team Clash rounds run 10)
WinHighest score when time runs out
Round endThe card says You won, or names the winner and puts your points next to theirs with your finishing place

What changes when you fly alone

Standings

1. Ties share a place

Pilots on the same score share the same place. At the start of a round, a pilot still on 0 shows a dash instead of a place, because nobody has earned a position yet. See points.

Respawn

2. Build a base or get scattered

You respawn at the last base you built first. Without one, a death moves your spawn far from where you died, anywhere on the map. See respawn.

Pings

3. Your ping is public

With no teammates to call, a map ping is shown to every ship nearby. Enemy pings still draw on your screen, but they do not chime. See comms.

Touch

4. No teammates to skip

On touch, a light aim assist nudges your shot while FIRE is held. It only helps toward a living enemy you are already aiming close to, never one that is invincible. In team modes it also skips teammates; in Free For All there are no teammates to skip. See mobile.

Quiet arena?

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