1. Close the gap
A rival is hauling scrap across the belt — Boost closes distance before they bank. Burst is only 5 seconds, so line up the cut first.
In CLASHROIDS Boost is a 5-second speed burst that costs power. The 9-second cooldown starts the moment you trigger it — not when the burst ends — so plan the next burst before this one finishes. Higher Boost levels make the burst faster. Free in the browser. Steam Coming Soon (app 4296990), wishlist toward 10K+.
| Fact | Detail |
|---|---|
| Burst length | 5 seconds |
| Cost | Spends power from your energy bar |
| Cooldown | 9 seconds — starts when you trigger Boost |
| Levels | Higher Boost levels make the burst faster |
Same battery that runs shield. Full power story on energy. Marketing overview also on boosters.
| Level | Cost (materials) | Rank gate |
|---|---|---|
| Boost 1 | 75 | Rank 2 |
| Boost 2 | 250 | Rank 2 |
| Boost 3 | 500 | Rank 3 |
Rank 2 unlocks Boost levels 1 and 2 (among laser, turrets, Speed, Shield 1). Rank 3 unlocks Boost level 3 (with Power upgrades and Shield 2). Full unlock table on rank; shop on your base/fortress.
A rival is hauling scrap across the belt — Boost closes distance before they bank. Burst is only 5 seconds, so line up the cut first.
When shields are down and the bar is draining, a Boost away from the kill pocket buys time to reach a platform and recharge.
The 9-second cooldown begins the moment you fire Boost, not when the 5-second burst ends. You can start counting the next window while still boosting.
Boost and shield both spend the same power bar. Do not dump Boost into empty space with shield already on — see energy and shields.